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Author Topic: GL_ARB_multitexture Error on ATI Mobility Radeon HD  (Read 931 times)
spmisra
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« on: September 10, 2009, 03:40:14 AM »

Hi Guys,
I compiled the zAPP.exe and when i try to run it, I get the following error.
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Hardware capablity not available
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GL_ARB_multitexture
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OK   
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I do not have a desktop right now (I won't be having it for some time). My laptop is
Lenevo T400 series,
ATI Mobility Radeon HD
Processor Intel Core2 Duo T9400 @ 2.53 GHz
2 GB ram.
Windows XP Service pack 3
I guess GL_ARB_multitexture is a feature of OpenGL1.2.1. The ATI Mobility Radeon HD supports Opengl 2.0 I guess.
Can any one help me out on this?
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Shakti
Jochen Stier
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« Reply #1 on: September 17, 2009, 07:35:13 PM »

Hmm that is strange. I would think that your laptop would support GL_ARB_multitexture. I just looked at the code where it failed:

if (!strstr(lExtensions, "GL_ARB_multitexture "))

There is a space at the end of GL_ARB_multitexture, which is not really correct but I doesn't appear to be a problem on any of the other systems.

I just googled your system. You probably have an ATI Mobility Radeon 3470 with 256MB. It should definitely support multi texture, but I won't have enough GPU RAM to run any of the planet models.

Did you update the latest drivers ?
« Last Edit: September 17, 2009, 07:36:45 PM by Jochen Stier » Logged
spmisra
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« Reply #2 on: September 18, 2009, 02:32:26 AM »

Thanks for the reply, yes I tried to keep the drivers updated. I am not sure if I missed some update. I got a similar error in AMD forum. But not sure.
http://forums.amd.com/game/messageview.cfm?catid=229&threadid=105366
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Shakti
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